Shot Queue

The following code block shows the data structure for the shot queue structure.
typedef struct _ST_SHOT_QUEUE {
    STF_U8 u8TblCnt;
    STF_U8 u8TblIdx;
    STF_CHAR szName[16];
    ST_SHOT_INFO *pstShot[PIPELINE_IMG_BUF_MAX];
} ST_SHOT_QUEUE, *PST_SHOT_QUEUE;
The following table describes the fields in the above code block.
Table 1. Shot Queue Field Description
Field Description
u8TblCnt Indicate how many shots are included in this table
u8TblIdx Indicate the next shot afterwards
szName Queue name
pstShot Shot pointer table