Shot Queue
The following code block shows the data structure for the shot queue structure.
            
        typedef struct _ST_SHOT_QUEUE {
    STF_U8 u8TblCnt;
    STF_U8 u8TblIdx;
    STF_CHAR szName[16];
    ST_SHOT_INFO *pstShot[PIPELINE_IMG_BUF_MAX];
} ST_SHOT_QUEUE, *PST_SHOT_QUEUE;
The following table describes the fields in the above code block. 
    | Field | Description | 
|---|---|
| u8TblCnt | Indicate how many shots are included in this table | 
| u8TblIdx | Indicate the next shot afterwards | 
| szName | Queue name | 
| pstShot | Shot pointer table | 
