Shot Queue
The following code block shows the data structure for the shot queue structure.
typedef struct _ST_SHOT_QUEUE {
STF_U8 u8TblCnt;
STF_U8 u8TblIdx;
STF_CHAR szName[16];
ST_SHOT_INFO *pstShot[PIPELINE_IMG_BUF_MAX];
} ST_SHOT_QUEUE, *PST_SHOT_QUEUE;
The following table describes the fields in the above code block.
Field | Description |
---|---|
u8TblCnt | Indicate how many shots are included in this table |
u8TblIdx | Indicate the next shot afterwards |
szName | Queue name |
pstShot | Shot pointer table |